Stern, K. (2007). Play me a story: games based on children’s books. Teacher Librarian. Vol. 34, No. 4, April 2007, pg. 30, 5 pgs. (Accessed 7.15.2007 Proquest ID# 1259842131).
Kelly Stern writes about the benefits of game playing as an educational tool. Benefits include development of life skills such as problem solving, decision making, feelings of control, recognition of personal values and the development of more traditional school skills such as reading, writing and arithmetic.
One primary example is the diverse trans-media collection of storytelling games inspired by the world of Harry Potter, both virtual and analogue. Other storybook related games are included as well. Stern argues to include games in the children’s library inventory, that games are an excellent method to extend the enjoyment of the book, promote literacy acquisition through a variety of media offerings and thereby reaching a wider range of diverse learning styles than traditional printed books. This article further supports Henry Jenkins assertion of the benefits of multimedia storytelling in literacy development.